Pascal Guehl
Model Parameters Estimation Appearance Space Transitions
Color Transfer Texture Extrapolation Texturing & Modeling Environment Interaction
Noise by-example Texture Synthesis
BDD Exemplars

Semi-Procedural Textures using Point Process Texture Basis Functions

EGSR 2020 (Eurographics Symposium on Rendering)

CFG (Computer Graphics Forum)

Submission ID: 1018

PPTBF Appearance Space

This supplemental material provides additional results.

Please click on the images to enlarge them.


[Zsolnai-Fehér et al. 2018] Károly Zsolnai-Fehér, Peter Wonka, and Michael Wimmer. 2018. Gaussian material synthesis. ACM Trans. Graph. 37, 4, Article 76 (July 2018), 14 pages. DOI: https://doi.org/10.1145/3197517.3201307

Appearance Space Pipeline

Appearance Space Pipeline

Appearance Space Pipeline

Given an input exemplar, the user selects the number of best matches for nearest neighbors queries. Our implementation uses the FLANN library [Muja and Lowe 2009] for these queries. Based on these primarily results, we generate more results by Monte Carlo sampling. These final results are used to feed the GPR and GPLVM [Lawrence 2003], that combine a Gaussian non-linear regression with a dimensionality reduction technique. This approach has been recently applied for complex material editing [ZsolnaiFehér et al. 2018]. See the accompanying video for a demo.

Appearance Space navigation

Additional Results

Please click on the images to enlarge them.